CCI closes WinZO’s antitrust case against Google after India’s real-money gaming ban
India’s competition regulator has closed WinZO’s complaint against Google after the Online Gaming Act, 2025 banned real-money games and related advertising and payments. Google had already ended its real-money gaming Play Store pilot and stopped accepting related ads; CCI could revisit the matter if the law changes.
What happened
CCI closed WinZO’s antitrust case against Google after India’s online gaming law banned real-money games, related advertising and payments. Google had already
Key facts
- Online Gaming Act, 2025
- November 28, 2024
- January 2026
- May 1, 2026
- August 25
Why this matters
Gaming-related platform, ad-tech and payments deals in India now carry elevated regulatory risk, with value dependent on any future reversal or revision of the Online Gaming Act.
What to watch
- Publication of implementing rules, definitions, and enforcement guidance under the Online Gaming Act, 2025.
- Court challenges, stays, or constitutional petitions contesting the real-money gaming ban.
- Google Play policy updates, ad-policy enforcement notices, and India-specific developer communications.
- RBI, NPCI, bank, wallet, and payment-aggregator directives concerning gaming merchant transactions.
- App-blocking orders, cybercrime data, and enforcement actions against offshore gaming operators.
- Any government consultation distinguishing prohibited gambling from permitted skill, esports, or promotional gaming.
- Google, Meta, and Indian ad-tech platforms will further hard-code restrictions on real-money gaming ads and advertiser verification.
- Payment aggregators, banks, and wallets will tighten merchant-category controls, transaction monitoring, and account offboarding for gaming-linked flows.
- WinZO and peers will redirect product investment toward non-real-money formats, overseas markets, and retention-led monetization rather than paid acquisition.
- Industry groups are likely to pursue regulatory clarification, exemptions for certain skill-based formats, or legal challenges to preserve a pathway for licensed gaming.
Also reported by
- Inc42 — Same time