ITC Classmate uses QR games and school tie-ups to keep stationery relevant in digital-first India

ITC’s Classmate is extending beyond notebooks through omnichannel distribution, school partnerships and QR-led gamified learning. The strategy targets continued relevance and consumer spending growth in India’s Rs 16,500-crore paper-based stationery market as classrooms become increasingly digital.

— FiledWed, 16 Sept, 2026, 04:20 IST·First seen Wed, 16 Sept, 2026, 04:19 IST·Source Financial Express · BrandWagon

What happened

ITC’s Classmate is using omnichannel distribution, school tie-ups and QR-led gamified learning to defend and grow its stationery business amid price-sensitive

Key facts

  • India paper-based stationery market: Rs 16,500 crore
  • ITC FMCG FY25 revenue: Rs 219,81 crore
  • Classmate consumer spending: over Rs 1,000 crore
  • Classmate launched: 2003
  • 11 interactive challenges

Why this matters

Classmate’s strategy makes edtech content, school-network platforms and youth-focused gamification providers attractive partnership or acquisition targets to accelerate its transition from product brand to learning ecosystem.

What to watch

  • Growth in QR scan-to-repeat-scan rates, redemption rates and registered-user retention after the back-to-school season.
  • Number, quality and renewal rate of school partnerships, particularly chains and urban private schools.
  • Evidence that QR engagement lifts notebook repurchase, category basket size or premium SKU mix rather than only campaign participation.
  • Competitor launches of QR-enabled stationery, school loyalty programs or lower-priced bundled offerings.
  • Changes in school policies on smartphone use, student data consent and commercial brand activity on campus.
  • Urban notebook volume trends versus value growth, including signs that premiumization is compensating for lower unit consumption.
  • E-commerce and quick-commerce share gains in stationery, where digital engagement can be linked most directly to conversion.
  • Launch grade- and curriculum-specific QR content tied to academic calendars, exams and holiday learning periods rather than generic games.
  • Convert school partnerships into teacher-led programs, classroom challenges and parent opt-in communities that create recurring engagement.
  • Bundle notebooks with pens, art materials, planners and digital learning rewards to raise basket size across modern trade, e-commerce and school-channel distribution.
  • Use QR registrations and redemption data to segment households by grade, geography and purchase frequency, while maintaining clear child-data consent safeguards.
  • Test paid or sponsor-funded learning modules with edtech, publishing and education partners to offset content and reward costs.
  • Defend against imitation through exclusive school tie-ups, proprietary IP, better reward fulfillment and retailer-level omnichannel inventory visibility.