ITC’s Classmate expands beyond notebooks as it adapts to digital-first learning

Classmate is broadening into writing, geometry and art products, pairing ITC’s paper supply chain and omnichannel reach with QR-led gamified learning to retain relevance as classrooms digitise.

— FiledThu, 24 Sept, 2026, 18:18 IST·First seen Thu, 24 Sept, 2026, 18:18 IST·Source Financial Express (via Wayback)

What happened

ITC’s Classmate is expanding from notebooks into writing, geometry and art products, supported by omnichannel distribution and QR-led gamified learning. The

Key facts

  • Launched in 2003
  • Indian paper-based stationery market valued at Rs 16,500 crore
  • ITC FMCG Education and Stationery Products Business revenue of Rs 219,81 crore in FY25
  • Classmate consumer spends exceed Rs 1,000 crore
  • eduGAMES Infinity offers 11 interactive challenges
  • NEP 2020

Why this matters

Classmate’s repositioning makes it a more credible education-and-stationery platform, suggesting partnership or acquisition opportunities in edtech content, learning gamification and adjacent student-product categories.

What to watch

  • Launch of Classmate-branded pens, geometry boxes, art kits or bundled school-supply packs at national scale.
  • QR engagement metrics such as scan rate, repeat visits, session completion and coupon redemption.
  • Evidence of placement gains in modern trade, e-commerce school-storefronts and independent stationery retailers.
  • Pricing gaps versus Navneet, Camlin/Kokuyo, DOMS, Reynolds, regional brands and private labels.
  • Partnerships with schools, edtech platforms, tutoring networks or education-content creators.
  • Changes in notebook demand growth, paper costs and back-to-school consumer spending.
  • Competitor moves linking physical stationery to digital learning, rewards or parent-facing tools.
  • Build grade- and curriculum-specific QR content that gives parents and students a reason to return after the initial scan.
  • Launch coordinated back-to-school bundles across notebooks, writing instruments, geometry and art supplies, with retailer-specific pack formats.
  • Use ITC's distribution data to identify cities and school clusters where adjacent-category trial is highest, then localize assortment and inventory.
  • Partner with edtech, tutors or educational creators for credible learning content rather than relying solely on brand-led gamification.
  • Develop refillable, recycled-paper and sustainable stationery propositions to create differentiation beyond digital features.
  • Track cross-category repeat purchase and QR-to-purchase conversion before scaling content investment nationally.